Guidelines

Can you play an evil character DND?

Can you play an evil character DND?

When playing an evil character in D&D, the subtleties of your character are what will likely keep them alive. Chaotic evil characters tend to be the most outwardly and immediately detrimental to those around them. RELATED: 10 Best Mobility Spells In Dungeons & Dragons. When playing an evil character, less is often more …

Do you have to be evil to be a warlock?

Non-fiend patrons don’t have to be evil. There can be good ones who probably want your warlock to do something heroic or vanquish a rival. I’d think most of the “sketchy” ones though are neutral and just want some influence in the material plane, but not necessarily an evil one. Example: Your patron is the Flumph King.

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Can Warlocks be evil?

Alignment: Warlocks are often chaotic or evil (and more than a few are both). The powers they serve can be cruel, capricious, and wild, unbound by conventional views of right and wrong.

Can you make a good warlock?

Charisma is the most important stat for a Warlock to build, so choosing a race that offers a Charisma boost is essential to the build. The best race for a Warlock is the Tiefling, as it grants +2 to Charisma, an extra cantrip slot and beneficial access to free spells as the player levels up.

Can Warlocks have good alignment?

Good aligned Warlocks usually have Good aligned patrons, like the Fairy King, or one of the DM’s making. But Good aligned Warlocks could serve Neutral or Evil patrons. They would likely often be at odds with each other.

How do you play lawful evil?

A lawful evil villain methodically takes what he wants within the limits of his code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion.

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How should I play a good Warlock?

Work with your DM to determine the best path forward — if the campaign is grittier and can support moral grey areas, then play him as is: a good warlock beholden to an evil god.

Would a lawful evil warlock Play Nice with the party?

Tl;dr My Lawful Evil Warlock is a zealot whose patron commanded him to play nice with the party, so unless the DM decides that my patron no longer wants me to play nice, I’m going to play nice with no risk of backstabbing the party, or even necessarily doing anything to offend them too badly.

What if a Warlock had full free will?

If he had full free will, he’d probably be some form of Good or maybe Lawful Neutral, but he may have to do Evil acts because of his patron. Which matters more, the patron or the warlock, when it comes to his alignment?

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Would you play an evil character that would betray the party?

Playing an evil character that would betray the party is one of those taboo things in D&D that should only be done on the very rarest of occasions, and this isn’t one of those occasions. I do consider him to be evil because he has many evil flaws.