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Why does EA keep killing studios?

Why does EA keep killing studios?

EA is chiefly interested in their intellectual property. Having published it for some years and paid royalties to the developer, they buy the developer so they no longer have to pay royalties. When the value of the intellectual property begins to decline, they close the studio.

Why do companies sell themselves to EA?

“Their commitment to quality and respect of IP together with their vision for digital and connected gaming across platforms. That’s the reason why we signed with EA. And of all the companies that we spoke to they were the ones that were most aligned on those dimensions,” said Ryan.

What companies has EA ruined?

Top 10 Video Game Companies Destroyed by EA

  • #4: Maxis.
  • #5: BioWare Montreal.
  • #6: Pandemic Studios.
  • #7: DreamWorks Interactive a.k.a Danger Close Games.
  • #8: Bullfrog Productions.
  • #9: Mythic Entertainment.
  • #10: Phenomic Game Development.
  • Top 10 Video Game Companies Ruined by EA. Previously on WatchMojo.
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Why does EA hate so much?

In essence, gamers hate EA because they’re taking the fun out of gaming. They’re replacing fun with services. They’re taking away products we own in place of leased content packages, and they’re turning beloved genres, franchises and brands into bottom line ventures.

Did EA buy Maxis?

Maxis is an American video game developer and a division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright and Jeff Braun, and acquired by EA in 1997. Maxis is best known for its simulation games, including The Sims, Spore and SimCity.

Why did PopCap sell to EA?

“We picked EA because they have recast their culture around making great digital games,” said PopCap CEO, David Roberts. “By working with EA, we’ll scale our games and services to deliver more social, mobile, casual fun to an even bigger, global audience.”

What happened to Pandemic Studios?

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On November 17, EA officially confirmed Pandemic’s closure, laying off 228 employees. The company absorbed 35 Pandemic employees into its EA Los Angeles studio to support The Saboteur and an unannounced project which was later revealed to be Mercs Inc, a sequel to the Mercenaries series.

Does EA own 2K?

Take-Two is also the owner of all the 2K companies. In early 2008 EA tried to buy Take-Two Interactive for $2 Billion….Take-Two Interactive.

Take Two Interactive
Founded: 1993
Headquarters: New York City, United States
Products: Various, mainly GTA series from Rockstar Games and Mafia from 2K games.
Owner(s): Strauss Zelnick

Is EA still hated?

EA was the fifth most hated company in the United States in 2019, only followed by the NFL at third, Fox Entertainment at two and Equifax topping the first spot. EA in that respect is an interesting case study because its success has become its downfall.

Is Electronic Arts destroying popular video game franchises?

However, it seems as though Electronic Arts is a publisher with a trend for damaging the beloved video game franchises that it holds under its library.

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Which franchises has EA ruined?

As such, it’s worth remembering some of the intellectual properties that have never been the same after some direct involvement from EA. Here’s a rundown of the franchises that EA has ruined. This Page: Dead Space, Dungeon Keeper, Ultima, Wing Commander. Page 2: Oddworld, Need for Speed, Syndicate, The Simpsons.

Can EA change its customer reputation?

If EA’s stock is any indication, investors think EA has learned a thing or twoabout making friends with consumers, and the company claims it’s working hard to change its customer reputation in the market (EA gave away several free gamesas a promotional effort over the weekend).

What happened to EA’s Dead Space series?

Unfortunately, it wasn’t long before EA turned its attention to the financial returns of the Visceral series, with the niche genre of the horror game seen as a reason for the series failing to hit targets. Off the back of this, Dead Space started to shift.